Thursday, May 22, 2008

Episode #3 - Food, Health and Gaming

Episode #3 - Food, Health and Gaming (33min 14.9MB)

This episode: a topic relevant to this time of year, with everyone starting to suffer from the sniffles and dying from the lurgy, but bravely gaming on!

Emma and Liz talk about their favourite types of gaming foods, and eating habits at the gaming table. (Some of these are even healthful.)

Liz demonstrates some polite ways to be unwell at the gaming table. You heard me: demonstrates.

"Warning": This episode briefly alludes to health and medication topics relating specifically to female gamers' biology.


Also this episode, for those of you playing along at home on iTunes or iPod: artwork!
(The sound levels also appear to be louder, this episode, too.)

Links
Nutrition Data
RPG Meetup


Thanks
Thank Terence Janssen for the music...
Phase Two Comics for hosting the 'cast

Assist us in our research!

(Copied from a post on RPGmeetup.com)

Cue Stevie Wonder:
"Very superstitious
Writings on the wall
Very superstitious
Ladders 'bout to fall
13 month old baby
Broke a looking glass
7 years of bad luck
Good things in your past..."
(Fade out)

It's the topic of our next podcast, and it's something many can relate to.
However, I don't personally have any particular habits or rituals I adhere to during gaming that are geared toward controlling the outcome of my dice or my success in the game.

Do you have any particular rituals or behaviours your rely on to influence your luck?
What about what you've observed in others?
Do you practice any behaviour that others might deem superstitious, but you believe is actually effective?
Do you practice, but don't actually believe?
Natural 20 Podcast wants to know!

Cue music:
(Fade in)
"When you believe in things
That you dont understand,
Then you suffer,
Superstition ain't the way!"

Wednesday, May 21, 2008

Upcoming Episodes

The podcast is about to go weekly!
Our goal is to have a new episode up every week by Thursday.

Coming soon!
Episode 3: Food and Health in Gaming
Emma and I talk about food! And health! Issues that may, at first, seem unrelated to gaming, but have you ever played a game where there wasn't food present? And how many of you attend a game when you're feeling miserable because you've got a cold that just won't go away?

Coming slightly less soon!
Episode 4: Gaming Superstitions
A possibly two part episode about the behaviours and habits roleplaying gamers use in the attempt to control the random outcomes of dice.

Thursday, May 15, 2008

Episode 2 - Alex's First Time

Episode 2 - Alex's First Time (37 mins, 33.6M)

In this episode, Liz and Emma interview Alex about his first role-playing game.
The three talk about the relationship between money spent and geek-cred, and discussions about the pros and cons of metagaming, and character types we find hard to play follow.



Links
RPG Meetup



Thanks
Music by Terence Janssen
Hosting of .mp3s by Phase Two Comics

Thursday, May 1, 2008

Second First Time

After one false start during the school holidays, Liz and I today recorded our second show in the "First Time" series. (Two podcasts makes a series, right?)

We have interviewed Alex, and chatted about metagaming and power gaming, money and status, and characters we feel uncomfortable playing.

Stay tuned!

Wednesday, March 19, 2008

Episode 1 - Screentime and Spotlight

Episode 1 - Screentime and Spotlight

Dan interviews three Game Masters with different techniques for dealing with Screentime and Spotlight in their games.

Here are definitions for 'Screentime' and 'Spotlight', as discussed in the podcast itself:

Screentime
Actual game time in which the players interact with the environment of the game. Essentially the game where the players are involved (ie, not the planning stages or the time that the GM is figuring out what to do next)

Spotlight
During the game time, spotlights inidicate the time in which one or more of the players have the centre stage, generally to the exclusion of the others or the game world. This is often identified by character development, background play (ie preludes), or a time where the character is in a differnt location (and often not in communication with) from the other characters. Spotlights can also indicate where a player has taken centre stage in the planning of the story development or where an individual player has taken the lead in a situation (weather or not their character is present).

Dan hosts this episode, while Liz and Emma play AV tech. Guest GMs are Narayan, Terence, and Jaymz. Music is by Terence.

Links
Screentime and Spotlight discussions on the RPG Meetup forums.

Tuesday, February 19, 2008

Episode 0 - Our First Time

Liz and Emma talk about their first time (gaming).
Episode 0 (15.1 MB - 13min)

Links:
Rifts
RPG Meetup

Monday, June 15, 1998

Better than two Natural 10s.

Rolling a 10 can be good. It's usually enough to get you through moderately difficult encounters - picking a lock with thieves' tools; chatting up a whore at the local tavern; hitting a peasant who has no armor.
But a Natural 20? That's when the good stuff happens. Critical successes. And, if you have a kindly GM, you can change the world in which you are playing.
Now, that's what *we're* all about.

Tuesday, May 26, 1998

In our prime.

Why this caption?

If you will look closely at the dice arranged so artfully along the spine of our model, you will see that they are all prime numbers. Or are they?
That entirely depends if you count '1' as a prime...